In this post I will shortly discussing who are the artists are and what films I watched and were inspired to create my scene from.
Firstly Alexander Adell, Adell is a vfx artist and film producer/director. His vfx portfolio includes films such as Toy Story 3, Up, Wall-E, Ice Age: The Meltdown, and Robots. Currently, he is a producer at Magnesium Film, which he joined 5 years ago. From 2000-2004, he designed 3D surfaces shaders Ice Age, fur for several principal characters in Ice Age 2, and digital sets on the film Robots using proprietary signal processing software and rendering language. He trained Technical Directors on software for creating surfaces for characters and machines. He also developed internal tools for film production including plant distribution tools, procedural texture rigs for background characters, and animal fur design technology. After working on a game for 2 years, he became the Technical Director at Pixar Animation Studios. In Pixar, he was responsible for designing 3D surfaces for Wall-E, Up, and Toy Story 3. While at that, he created a reusable shading network for development of new models. After around four years at Pixar, he moved on to create games, mobile applications, and later on produced and directed a film.
When it comes to Jim Rygiel, he can be considered to be a visual effects supervisor who worked on feature films since 1984. He has worked on The Lord of the Rings movie trilogy, Godzilla, The Amazing Spiderman, Fast and the Furious, Starship Troopers, Star Trek, The Last of the Mohicans, Batman Returns, and many more. Through lord of the rings, he has earned three consecutive Academy Awards for Best Visual Effects. After University, he went to work on doing commercial work, which he gained nominations for. Then, he supervised projects while at visual effects companies. Later, he formed and head a computer animation department at Boss Film Studios, which created films such as Starship Troopers, Outbreak, Air Force One, The Last Action Hero, and others. After Boss Films, he went on to supervise The Parent Trap, Star Trek, and The Lord of the Rings Trilogy before working on many more films.
Simon Otto is a Swiss film director and animator, best known for his work in the How to Train Your Dragon film trilogy for DreamWorks Animation. After studying art in Zurich, Otto studied animationin Paris in which he received additional animation training through an internship wtih Disney Feature Animation Paris. He was first hired by DreamWorks for The Prince of Egypt in 1997. Then, he spent 21 years as part of the character animation team for DreamWorks. He was known for the How to Train Your Dragon franchise, which he was instrumental for the look of the characters, personalities, and overall style of animation. He designed a number of characters in the film including Toothless and Lightfury, and did storyboarding work on the second and third films. After leaving DreamWorks, he went to work on Love, Death & Robots Season 2 as well as directing an upcoming film called That Christmas. In an interview by Art of VFX, Otto stated that he personally did a lot of design work himself, and worked closely with modelers, riggers, and the surfacing department. He figured out systems for complex dragon rigs, then after achieving the desired look, went to work on their personalities with senior animators.
He stated that his job is to make sure the style, quality, and clarity of the animation was as desired and executed efficiently. As such, he must consult the directors on everything related to the animation. He stated that the team used a lot of proprietary software, except for previz and layout, and that the most demanding shots were ones that requires months of rigging time such as beard simulations and flying shots.
From these three artists and their work on VFX, I learned that every piece of vfx work needs a lot of attention and work, especially collaboration with others Along with that, I had also learned that the route to becoming a successful vfx artist requires me to try new things and be brave enough to create or work with big names.
References :
Alexander Adell (no date) MUBI. Available at: https://mubi.com/cast/alexander-adell
(Accessed: December 3, 2022).
Alexander Adell - producer - magnesium film (no date) LinkedIn. Available at:
https://www.linkedin.com/in/zanderadell (Accessed: December 3, 2022).
Jim Rygiel (no date) IMDb. Available at: https://www.imdb.com/name/nm0753277/
(Accessed: December 3, 2022).
Frei, V. (2014) How to train your dragon: Simon Otto, The Art of VFX. Available at:
https://www.artofvfx.com/dragons-simon-otto-responsable-animation-des-personnages-
dreamworks/ (Accessed: December 3, 2022).
Simon Otto (no date) IMDb. Available at: https://www.imdb.com/name/nm2259362/
(Accessed: December 3, 2022).
No comments:
Post a Comment