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Sunday, December 4, 2022

Major Project : Study and creation of Seep Into Reality

 This post will be discussing the process of my work for my Final Project Creation also known as "Project 0.1".


Firstly I opened up blender and went to the add scene tab of the 3D creation software via the "Plus" sign tool located beside the Scripting tab then selected the VFX part of the pop-up when I hovered over it.  I then began to add the video I wanted to utilise for my short temporary scene.


Opening Screen of Blender

Here I began to first take off the filter that was automatically added by blender whenever you add a scene which was named "Filmic", this was to make the scene seem realistic enough for the viewer as any filter would make the scene seem a bit off. I also made sure that each frame of the video did not contain any black screen pauses as it would interrupt and ruin the immersion that the editing may bring.


Default setting tweaking and preparation for editing and rendering

I next made sure to study where I am going to put the motion tracking guides for the software from the video as I have to carefully center the said motion tracking points on the points I want to be tracked precisely. This is where the use of the tracking paper I have created comes into play, I as it acts as a guide both for me and the software in creating the positions of the tracking points. It also acts as a border control as any lines that go over the paper may shown signs of faulty-editing.


Careful placement of Tracking dots and more preparation

In this part of the process, I studied the pattern of each frame's motion tracking point movement to make sure most of them are not outside the paper and are tracking the scene correctly. There are 296 frames in total, out of 296 about 45 frames contained dots that were faulty in which I assessed and fixed. After which I proceeded to watch the scene about 3 times to see if there were any more faults in the tracking.


Repairing faulty tracker points


In this part of the project, it was just a quick and easy issue-solving with the framerate of the scene sequence as I only had to choose the formalize option under the "Motion Tracking" tab and click "Solve motion tracking".




Solve Motion Tracking process


This would be the last time I check the motion tracking points of the scene as I will now proceed to the object creation, addition, and editing of the project.


Final Assessment of tracking points



I will continue the discussion on the next post.

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